TEDCHAIN game product


Welcome my dear friends . I have prepared for you an overview of the project.The market of the game type is always an indicator of significant growth, because it is not affected by natural disasters or crises in the economy. This can be noted in the segment with mobile entertainment. Just a few years ago, the global profit figure was in the region of $ 72 billion.

The 55% increase over five years suggests that gaming firms are not just developing the latest methods of attracting and retaining customers, but also introducing innovative business models, given the digital age. But over time, it is necessary to find more and more new methods of market development.

Today, the main goal of the industry is to extract as much profit from gamers as possible. The largest publishers have divided the spheres among themselves and receive 95% of the profit, which is directed to re-investment in promising projects and advertising campaigns. Because of this financial cycle, a wide audience can not see all the new projects. A new game product can only gain popularity when it receives investments or support from a major publisher. But in the second situation, the freedom of authors will definitely be limited.

Several billion people around the world use their own smartphone to play games. From year to year, new, improved models appear on the market. If you study the applications that are best sold on phones, you will not be surprised: all of them will be somehow connected with the games. To play, people use not only phones, but also computer devices, laptops, special consoles.

As a rule, there are 10-20 downloaded programs on one smartphone, 2-3 of them are games. According to the research, the average American citizen spends about half an hour playing games per day. Almost all mobile applications are downloaded at no additional cost. But for the development of any of them, real finances are used. That is, to continue to develop the business, monetization is necessary.

Speaking of the main methods of monetization, it is worth highlighting the subscription, advertising. Today we will consider a new TEDCHAIN project and its main features.

What is the essence of the new project?
According to TEDCHAIN, the gaming market has prospects – it is capable of generating large profits for firms that are slightly ahead of their rivals. It is also worth noting the following: all popular niches developed using blockchain will lead to the creation of an eSports world. Thus, it is possible the emergence of personal stores for games.

TEDCHAIN is going to enter the local markets in this order:

in Asian markets;
on American market;
on European market.

The amount of total revenue from the use of games in the current year is $ 42.5 billion for the game in any of them do not need to pay anything. That is, the profitability of these games is not affected by the number of downloads, but by the number of small operations carried out within the game. The Free to Play model has certain advantages over the classical type systems. Tedchain implements these technologies. In addition, they are used together with blockchain technology. All together, this leads to the development of an interesting gaming experience, adjusted to the modern gaming market.

What is a TEDCHAIN?
TEDCHAIN is a decentralized gaming platform, thanks to which users have the opportunity to carry out the installation, application and implementation of compatible crypto-components on the blockchain.

It is a self-sustaining ecosystem developed around the economy of the first component of the blockchain. Crypto components have one feature-they are interoperable, that is, they can be used (sold) not in one game, but in several.

TedLab will be responsible for improving scalability and privacy in the blockchain through the introduction of Gamechain. Gamechain platform consists of blockchain development process. We are talking about a set of solutions and services for such categories as: users, content providers, channels, advertisers.

This site has a huge number of options. It is about advanced settings, operational deployment, permissions management, personal resources and information flows. Although its main purpose is private use, it perfectly combines with bitcoin technology, p2p Protocol, transaction/block formats and indicators of the bitcoin Core API/runtime.

How the player will be able to purchase Ted?
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There are three methods:

Cryptocurrency is exchanged for other money (BTC or ETH).
On the game portal (if we are talking about the Fiat currency).
Directly in the game itself, using Google Play or App Store.
More info in:


Author : erwin_ibrahim
ETH : 0x347A7A7dB223A23774375EFfB6b6e96c5Ac64C1c

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